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Season 1 Transcript

017: N7 – The Holy Day of Mass Effect

Upon entering the castle our heroes are instantly transported to a universe of advanced technologies, odd alien species, and sentient artificial beings. Could this be home to the most usable game?

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Season 1 Transcript

016: Interactive Fiction and Storytelling

After bidding farewell to the village, our heroes spot a castle in the distance. In order to get the caste, our heroes must survive a series of narrative choices, leading them to the castle gates.

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Season 1 Transcript

015: Usable Games with Michael Fienen and Aaron Hill

Just as our heroes walk down the street of a newly found village, suddenly a pair of drunken adventurers (Michael Fienen and Aaron Hill) stumble out of the Drunken UX tavern, knocking them all down.

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014: Baffling Sequels

The camera pans away from our heroes and focuses on a life in the day of a wee little skill tree from Episode 10. Why? Because sequels don’t have to make sense.

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013: Roll for Sanity

Our heroes are suddenly interrupted by a jump scare, which forces them to run, hide, and navigate various horror mechanics.

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Season 1 Transcript

012: Alternate History and Science Fiction

By sneaking past the giant peacock, our heroes are able to take a moment to consider their place in history, and ponder what could have been different.

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011: The Olympic Experience

At the edge of the forest, our heroes find the game of all games, but there’s a big peacock in the way.

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010: Class Mechanics

On their quest for the most usable game our heroes encounter a forest of skill trees shaped by the artificial constraints of character class.

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Season 1 Transcript

009: Grinding the Rewards

Leaving the stream behind, our heroes make a discovery about experience grinding and reward mechanics, which will help them on their quest to find the most usable game.

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Season 1 Transcript

008: Gaymer Pride

After helping the roaming NPC, our heroes take a moment to sit by a stream, appreciate a beautiful rainbow, and discuss the role of diversity in video games.