Actual Play

Actual Play is a 2-6 player collaborative game of friendship, romance, and fighting evil with extraordinary powers and accessories.

Status: Digital/Physical playtesting
Designers: Tim Broadwater

Light Roleplay, Hand Management, Pattern Building Square Grid Tile Placement, Open Drafting

Players take on the role of friends with extraordinary powers, who ban together to fight the forces of evil, while trying for romance, and trying on accessories. 

All of the players and the team leader collaboratively setup and launch the game, which consists of turn-based tile drawing, trading, and combating system against fantastical hench-persons, their mini-bosses, and their boss (the BBEG).

Win Actual Play by defeating all of the henchpersons, minibosses, and the boss. Immediate win conditions are 1). if each player finds true romance (collects 3 romance cards), or 2). the team completes the quest, the game immediately ends and the players win.

@designthinkinggames

Thrilled to announce that after experimenting with digital prototypes, we’re now crafting a tangible version of a delightful friendship game to playt-test at PAX Unplugged. We’ll be conducting play-tests Friday in Slot A of the Unpub room! Come on by if you want to try a #cozy #friendship #boardgame that’s hopefully cute and fun )

♬ original sound – Design Thinking Games