Listen now (34 min) | John De Campos, founder of Terrible Games, shares his journey from a comic book-obsessed child to an independent board game publisher, designer, and illustrator. Our heroes glean insights on the comparisons between self-publishing and traditional publishing, and the creative collaborations involved, into building a brand, maintaining a small business, and the importance of community and collaboration in creative ventures.
Things discussed on this episode:
- 00:00 – Introduction to John De Campos and Terrible Games
- 00:56 – Early Life and Inspirations
- 01:33 – Journey into Board Game Design
- 02:48 – Building the Terrible Games Team
- 04:34 – Challenges and Successes in Game Publishing
- 06:36 – Insights on Self-Publishing vs. Traditional Publishing
- 08:25 – Creative Collaborations and Game Development
- 20:49 – The Influence of Magic: The Gathering
- 28:01 – “Death to videodrome.”
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