003: Customization vs. Personalization

Listen now (36 min) | Emerging from the pit of despair, on their never-ending quest for the most usable game, our heroes go on a side quest to explore the role of customization. Read the transcript.

Games discussed on this episode:

  • HeroQuest,
  • Dungeons & Dragons,
  • Magic the Gathering,
  • Pokemon,
  • City of Heroes,
  • Monster Hunter,
  • Golden Layout Framework,

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Tim Broadwater is @uxbear on Twitter.
Michael Schofield is @schoeyfield on Twitter.

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