Available now

Thirst

Play as one of four ancient and immortal vampires that wakes up in a modern city of strange lights and sounds… thirsty!

2–4 players · 30–60 minutes · Ages 8+ · Strategy

Designed by Tim Broadwater · Illustrated by Aidan Detwiler · Written by Michael Schofield

$30.00Add to cart

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Also in stores at Four Horsemen Comics & Gaming (Morgantown, WV and Robinson Town Center, PA), Neitherworld Games & Vinyl (New York) and The Gaming Dungeon (Washington, PA).

Thirst board game box, cards, tiles and influence cubes

Funded

on Kickstarter, October 2025

176

backers

$7,383

pledged

2–4

players · 30–60 min

How it plays

Who am I in this game?

Thirst is a darkly immersive, fast-paced 2–4 player competitive board game of gothic power struggles. Rise each night as a predatory vampire using blood, ichor and influence to outmaneuver rivals, dominate the city’s neighborhoods and avoid spirited consequences — until one vampire claims ultimate dominion.

How do I play?

Rise each night to prey on the living and terrorize neighborhoods, but return to your coffin to hide from the deadly daylight. Prey on humans, use Dark Powers, sire minions and drive your opponents into a deadly frenzy.

How do I win?

Compete night and day against other vampires to gain Influence. Claim parts of the city as your domain, enthralling people and dominating places. The first to 10 Influence wins.

Game Mechanics

  • Action Points
  • Map Addition
  • Modular Board
  • Player Elimination
  • Point to Point Movement
  • Role Playing
  • Variable Player Powers

How to play Thirst in 15 minutes

Gameplay features

Quick rounds

30–60 minute games, ideal for repeat play.

Ichor actions

Spend Ichor to hunt, use Dark Powers, sire minions and more.

A new city every game

Modular neighborhood tiles make each game different.

Blood management

Manage blood to increase actions, sire minions and avoid frenzy.

What players say

Thirst is definitely one of the better board games I’ve played in a while. The gameplay is short, sweet, and simple to understand, while also providing a lot of fun actions and outcomes.

Roy Alan Echard — Playtester at Four Horsemen Comics and Gaming, 2025

Wonderfully evocative mechanics to the setting, gameplay is familiar of other games in the genre but has its own identity. Fun for fans of immersive horror games!

Logan Davidson — Board Game Demo-Lition at WVPopCon, 2025
Everything in the Thirst box laid out: rulebook, card decks, vampire boards, tiles, dice, tokens and cubes

What’s in the box

  • 51 Prey cards
  • 50 Dark Power cards
  • 12 Consequence cards
  • 30 Neighborhood tiles
  • 4 Player coffins
  • 4 Action index cards
  • 44 Player tokens: 4 Character tokens (1 per player), 24 Ghoul tokens (6 per player), 16 Vampire tokens (4 per player)
  • 4 Influence dice (1 per player)
  • 120 Ichor cubes (30 per player)
  • 50 Blood cubes
  • 30 Tainted Blood cubes
  • 1 Active player sun/moon
  • 1 Rulebook
  • 1 Box

Technical details

Players2–4
Play time30–60 minutes
Ages8+
DesignerTim Broadwater
IllustratorAidan Detwiler
WriterMichael Schofield
PublisherDesign Thinking Games
SKUDTG-THIRST-US
UPC199874322155
Box size9.1 × 6.3 × 2.25 in
Weight2 lb
Price$30.00 USD

The people behind Thirst

Thirst is a labor of love by indie LGBTQIA+ game designers, made possible by this team:

Special thanks to mentor Connor Wake, to playtester Zach Lubow for naming the game, and to the 176 Kickstarter backers who brought it to life. Read the studio’s story on our About page.

Development diary

Every update on the way from first prototype to the shelf, newest first. Click an entry to open it.

October 2026The games have arrived

After all this time, the Thirst games arrived and the first batch of Kickstarter fulfillment shipped. By October 17, 109 of 163 backers had their rewards, and on October 28 Thirst went on sale in stores at Four Horsemen Comics & Gaming.

More from this stretch:

September 2026Through the Panama Canal, and into our shop

The games crossed the Panama Canal on their way to New York, and the US Edition opened for orders right here on Design Thinking Games.

Thirst unboxed: box, rulebook, cards, tiles and cubes

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May 2026Watch out for bootleg copies

Bootleg copies of Thirst turned up for sale online. The real game is sold here and by Design Thinking Games.

March – April 2026The print production prototype

Photos of the print production prototype, followed by unboxing the production prototype from LongPack Games.

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January 2026A post-campaign update and the final art

An update on Thirst after the campaign, playtesting news for Unpub Festival, and the final illustrations for the vampire player characters.

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October 2025Live on Kickstarter, and funded

Thirst launched on Kickstarter on October 1. It was 31% funded after one day, Kickstarter selected it as a “Project We Love,” and it reached 100% on October 30. The campaign closed with 176 backers pledging $7,383.

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September 2025Countdown to launch

Seven days, then one: the first 100 backers could get vampire miniatures.

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August 2025Demos at WVPopCon

Promoting the upcoming Kickstarter and demoing Thirst to a crowd at WVPopCon, and picking up new followers along the way.

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July 2025A launch date for Kickstarter

Big news: Thirst would launch on Kickstarter on October 1, alongside season 5 of the podcast.

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April 2025Monriver Games Spring Showcase

Thirst at the Monriver Games Spring Showcase. Such a good time and vibe.

January 2025A preview from The Board Game Rundown

The Board Game Rundown made a preview video of Thirst, with a full playthrough and review, while the game was still in Kickstarter pre-launch.

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December 2024Back at PAX Unplugged

Two years after Thirst’s first playtest at PAX Unplugged, and a year after a playtester came up with its name there, this was the final round of playtesting before Kickstarter.

November 2024Unboxing and let’s-plays

The box arrived (and it’s sick), plus videos on how hunting works and the decisions about who to enthrall and who to eat, and a call for reviewers, playtesters and content creators.

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October 2024What’s in the box, and how to play

A look inside the Thirst box, and a quick explainer for everyone asking how to play.

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August 2024The Kickstarter pre-launch page

Thirst’s Kickstarter pre-launch page went up, so people could follow and get notified at launch.

July 2024CharCon, a playlist and the designers on the podcast

Playing Thirst with friends at CharCon, a Spotify playlist to run while you play, and the team talking design on episode 054, The Designers of Thirst.

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June 2024Demos at Origins Game Fair

A call for playtesters, then three days of Thirst demos at Origins Game Fair.

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May 2024Prototypes and the pre-launch

A partial history of the game, a sneak peek at prototype cards from Print & Play Games, and the first sign-ups for the Kickstarter pre-launch.

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March 2024Thirst v0.8 at Unpub Prime

Tim’s first Unpub Prime: Thirst v0.8 on the table, along with two other games in playtesting.

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February 2024CorpVamp becomes Thirst

The 2–4 player vampire-versus-vampire city dominion game got its new name: Thirst. It was previously Corporate Vampire, or CorpVamp, a name we’re keeping for a different game.

December 2023First coverage

Humbled to have some coverage on our vampire game. People seem to like it!

November 2023CorpVamp v0.5 at PAX Unplugged

CorpVamp v0.5 was ready for playtesting, and players could try it at PAX Unplugged thanks to the Building the Game podcast.

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October 2023News about CorpVamp and Common Mobbers

Sharing some exciting news about our two games in development, Common Mobbers and CorpVamp.

December 2022CorpVamp’s first playtest

Our playtest of CorpVamp in the Unpub room at PAX Unplugged 2022 got us a lot of good player feedback.

Follow along

Get new diary entries, playtest invites and launch dates by email. Short updates also go out on TikTok and YouTube.

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