027: The Quarry

Listen now (36 min) | After exploring heroic tropes and struggles, our adventurers receive an urgent distress signal. Tracing the origins of the signal, our heroes travel to a strange and unknown mining planet, where the source of the signal is coming from a summer camp. Read the transcript.

Games discussed on this episode:

  • 1:33 The Quarry
  • 9:23 House of Ashes
  • 10:32 Until Dawn
  • 27:34 The Devil in Me
  • 31:23 Detroit: Become Human
  • 32:22 Little Hope
  • 33:56 Pick-a-Path Book Series

Support the show on Patreon!

Follow us on Twitter @DTGamesPodcast.
Follow us on TikTok @designthinkinggames.
Subscribe on Twitch at DesignThinkingGames.

Tim Broadwater is @uxbear on Twitter.
Michael Schofield is @schoeyfield on Twitter.

Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/

Categories

016: Interactive Fiction and Storytelling

Listen now (32 min) | After bidding farewell to the village, our heroes spot a castle in the distance. In order to get the caste, our heroes must survive a series of narrative choices, leading them to the castle gates. Read the transcript.

Games discussed on this episode:

  • 1:09 House of Ashes
  • 2:00 Until Dawn
  • 5:26 Man of Medan
  • 8:31 Silent Hill: Shattered Memories
  • 15:49 Resident Evil
  • 20:47 Little Hope

Support the show on Patreon!

Follow us on Twitter @DTGamesPodcast.
Follow us on TikTok @designthinkinggames.
Subscribe on Twitch at DesignThinkingGames.

Tim Broadwater is @uxbear on Twitter.
Michael Schofield is @schoeyfield on Twitter.

Send us stuff, contact us, get merch, news, and more at https://designthinkinggames.com/