After bidding farewell to the village, our heroes spot a castle in the distance. In order to get the caste, our heroes must survive a series of narrative choices, leading them to the castle gates.
The camera pans away from our heroes and focuses on a life in the day of a wee little skill tree from Episode 10. Why? Because sequels don’t have to make sense.
Our heroes are suddenly interrupted by a jump scare, which forces them to run, hide, and navigate various horror mechanics.